The Yuan Festival is on the rise at the end of 2021. Facebook’s decision to change its name to Meta was a key driver of this attention. Skeptics suspect there is a lot of hype. But as this article will show, the metaverse will bring tangible benefits to individuals and businesses, opening up new avenues for health, happiness, and economic opportunity.
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Earlier this year, Facebook came up with another marker that the metaverse is on the horizon, and it’s going to be very big. They bought a Super Bowl ad and made fun of us with a tidbit suggesting that the Metaverse would make everything new.
Other indications are that Metaverse and its creators, early investors, are confident and enthusiastic about this “next big thing.” Consider these signs, if media reports are to be believed, that a massive land grab in the metaverse is underway.
Microsoft earlier this year announced plans to acquire the mighty Activision. The acquisition is a good fit given Microsoft’s position in the gaming industry with its Xbox and other products. Activision will provide the “building blocks” for the Metaverse, the company explained.
The connection between games and the metaverse is strong. Gaming provides an important gateway or bridge for consumers into the world of collective online activity. While gamers play, they can collaborate and purchase digital goods and services virtually. As a result, Sony, another gaming company that owns the PlayStation platform, announced its intention to acquire Bungie, the creator of the hit games Halo and Destiny, for 18 billion reais ($3.6 billion).
There’s no denying that Apple is laying the groundwork for its role in developing virtual worlds, many of which include next-generation AR/VR headsets.
Metaverse: A Functional Definition
Matthew Ball is one of the leading authorities and influencers on metaverse themes. He defines the metaverse as follows: “The metaverse is a large-scale, interoperable network of real-time rendered 3D virtual worlds that can be synchronized and continuously experienced by an unlimited number of users, with a personal presence, and with continuous data such as Identity, history, rights, objects, communications and payments.”
This definition is complicated. Let’s name some key features of metaverse.
First, we cannot strictly identify virtual reality, gaming, or any single technology or digital product as a virtual world. Second, the metaverse doesn’t replace the internet, it builds on it and transforms it in the process — just as mobile computing changed the internet and the way we use it. Third, building the metaverse takes time, a decade or more. But in the process, it affects most companies and industries. “The total value of these changes,” Ball said, “will be in the trillions of dollars.” Ultimately, as the metaverse develops, it will simultaneously change our culture, our way of life, and even the larger world we inhabit. the concept of.
When the rhetoric gets a little over the top — a cover story linking the virtual world to a “real future” — it’s useful to lower the hype and look for when and where we can expect the first applications to emerge.
Below is a tentative list of four practical ways health will join the Metaverse.
Gamification of Health
The game’s characters will persist in the metaverse. Collective push, reward, and competition will begin to address the compliance, motivation, and behavioral change puzzles that are key to better population health.
Mental health apps have popped up on the internet. A better sense of personal presence and trustworthy social connections will be combined with data and intelligence to make the Metaverse a friendlier, gentler place — with healing benefits.
Longer lifespan, chronic disease, and the need to limit hospitalizations and other institutional remedies are a huge boon for physical therapy and rehabilitation medicine. If physical therapists remove barriers related to cost and access in the metaverse, they will increase effectiveness and efficiency.
Obesity poses a broad threat to public health for a variety of reasons. But chief among them are inactivity and other living habits. So losing weight often requires more than a diet or a well-meaning New Year’s resolution. An integrated approach offered in the Metaverse, combining personal data, social reinforcement, positive psychology, and physical exercise regimens, may be just what doctors are asking for, and a solution that helps patients see results.
Can we maintain a physical state in a virtual world?
Everywhere we see people staring at their mobile devices. Even “old” TV technology can powerfully lock in our waking hours. The average American watches five hours of TV, and older adults watch it longer.
The next set of technologies to deliver virtual worlds will invite us to traverse transparent screens into a world where we are no longer passive observers but active participants—a totally healthy shift.
Which way to the metaverse?
The Metaverse buzz is gaining momentum. So what should healthcare leaders and other professionals do to prepare? How can I best differentiate between hype and substance?
The good news: we’re already on our way to embracing the metaverse. Healthcare is rapidly catching up with other industries looking to digitize, such as financial services. Additionally, we see precursors to the metaverse, where technology is expanding individual presence and facilitating collaboration: telemedicine, robotic surgery, and remote monitoring.
The slogan is continuity. Right now, healthcare is finding the ideal balance between virtual and in-person care. However, one day, that distinction seems to be much less so than it is today. As this distinction fades, we will find ourselves in the metaverse.
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