Survey shows the popularity of NFT games, with transaction volume approaching $5 billion in 2021

Data released in recent days by DappRadar, an analytics and tracking platform for decentralized applications (DApps) and non-fungible tokens (NFTs), shows the market for NFT gaming is growing, moving $4.9 billion in 2021. The industry has moved $484 million this year.

The survey shows that, led by the most popular P2E (Play to Win) game Axie Infinty (AXS), which already has more than 2 million active players, there is still a lot of room for market growth for these games by the platform. This is because the share of NFT games accounted for only 3% of the total transaction volume in the gaming industry last year.

During the same period, venture fund investments for NFT gaming projects contributed about $4 billion, an increase of nearly 50,000,000% compared to the $80,000 raised in 2020.

success history

The possibility of earning money while playing is a kind of propulsion engine for this type of game because it attracts players. That was the case for Jarindr Thitadilak, a 28-year-old resident of Bangkok, Thailand, who claimed to have made $2,000 last month, according to Reuters.

Thitadilak reportedly saw the possibility of making money on Axie Infinity last July when he decided to invite some friends to start a guild. Initially, he used his own funds to create a series of self-funded accounts, each worth about $1,000, which he then distributed to other players to make money from free play.

The investment increased by more than 3,000 people, who passed on 50% of the profits to Thitadilak. He eventually founded GuildFi, a company specializing in professional gaming services.

Teriz Pia, 25, from Manila, Philippines, decided last June to quit her teaching job to join her brother’s gaming guild, the NFT Real Deal Guild. According to the publication, Pia shares her $20,000 monthly income by renting out her account through a network of 300 players she manages, with revenue ratios ranging from Axie Infinity’s 70:30 to other games’ 60:40. For example Pegaxy (PGX).

On the other hand, hackers are also in the same growing area of ​​P2E games led by Axie Infinity. In late March, the Ronin Network, which hosts the most popular P2E games and is a major source of income for gamers such as Jarindr Thitadilak and Teriz Pia, has in a sense embezzled more than $600 million from players. As reported by Cointelegraph Brasil, Sky Mavis has been hit so hard that the developers decided to create a reward program of up to $1 million for those who report the Axie Infinity security breach.

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